| CharlotteWitch |
Arcanum
Charlotte will refill 13 cards to the deck. During this, her movespd will decrease by 200 units for 3 seconds. Upon activation, goes on 20 second cooldown.
Bullseye
Charlotte changes her attacking move to throwing 2 cards at a time as a range attack. This deals 7 units of damage, and 30 units of damage upon the final remaining card.
Cartonomancie
Pressing Ctrl will randomly selects 2 cards from a deck of 5, and Charlotte can choose 1 card from the 2 choices. Pressing Ctrl again will activates the effect of the chosen card. However, if the chosen card is not used within 10 seconds, it will disappear and go on a 20 second cooldown.
The effects when activating a card include:
- Judgement adds 2 cards to the deck immediately.
- Death increases the damage dealt by the final remaining card by 5 units for 10 seconds.
- The High Priestess displays the aura of the nearest Visitor for 10 seconds.
- The Moon dodges all Visitor's attacks for 10 seconds.
- The Fool makes Charlotte recovery from a landing 1 second faster, and lasts for 10 seconds.
Strength | █ |
Move Speed | █ █ █ █ |
Cost | █ █ █ █ █ █ |
Curse Poppet
The poppet is a doll or effigy that embodies a person known to the user. Spells cast on the doll can affect that person.
- Visitors who are within the radius of 15 meters(the nearest target 1 person) will have their stamina depleted by the rate of 6 units per second. Each 10 units of the stamina drained adds 20% to the Bloodseek bar. If the Visitors run out of stamina, or there are no Visitors within the radius, goes on a 90 second cooldown.
- Visitors who are within the radius of 15 meters(the nearest target 1 person) will have their stamina depleted by the rate of 6 units per second. Each 6 units of the stamina drained adds 40% to the Bloodseek bar. If the Visitors run out of stamina, or there are no Visitors within the radius, goes on a 75 second cooldown.
- Visitors who are within the radius of 15 meters(the nearest target 1 person) will have their stamina depleted by the rate of 8 units per second. Each 8 units of the stamina drained adds 80% to the Bloodseek bar. If the Visitors run out of stamina, or there are no Visitors within the radius, goes on a 60 second cooldown.
- Visitors who are within the radius of 15 meters(the nearest target 1 person) will have their stamina depleted by the rate of 10 units per second. Each 10 units of the stamina drained adds 80% to the Bloodseek bar. If the Visitors run out of stamina, or there are no Visitors within the radius, goes on a 45 second cooldown.